Superstitious folk say that whenever a child dies suffering and alone, another kinder-corven is born.
They are small humanoids covered from the tops of their heads to the bottoms of their feet with glossy black feathers. These feathers hide the sharp, curved talons at the ends of their fingers and toes. While possessing some level of intelligence, kinder-corven ignore all attempts of communication with creatures other than their own kind. Kinder-corven cannot abide loneliness or isolation. If one is spotted, others are surely nearby. Should the rest of its companions perish, a kinder-corven will fight to death. No kinder-corven has ever survived in captivity.
Their territories, which kinder-corven jealously guard, are marked by small totems and charms woven from twigs and hung from the branches of trees. They are most active during day, and spend the nights roosting in the branches of the largest tree in their territory.
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft., climb 30 ft.
Str 8 (-1) | Dex 14 (+2) | Con 10 (+0) | Int 10 (+0) | Wis 12 (+1) | Cha 6 (-2)
Damage Resistance: Psychic
Skills: Stealth +4, Acrobatics +6
Senses: Darkvision 60 ft., passive Perception 11
Strength in Numbers: A kinder-corven gains advantage on attack rollss and saving throws as long as another kinder-corven is within 5 feet of it and that kinder-corven is not incapacitated.
Psychic Feedback: A character attempting to contact a kinder-corven telepathically will fail automatically and must make a DC 13 Charisma save. On a failure, the character is stunned for one round, overwhelmed by intense feelings of sadness.
Rake: Melee weapon attack +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage + 1 slashing damage for every other kinder-corven adjacent to the target.