More funky weapons to tantalize, or torment, adventurers.
So long as a person holds this dagger between their teeth, they can crawl up, down, and across vertical surfaces and upside down along ceilings with a climb speed equal to their normal movement rate.
A stout shortsword of Dwarven manufacture. The wielder gains a bonus to attack rolls equal to the number of enemies adjacent to them.
This hand axe returns to the wielder’s hand when thrown and screams while in flight. The wielder has Advantage on attack rolls when throwing the weapon at a living target.
This spiked gauntlet holds five charges. By expending one or more charges, the wearer can project a bolt of electricity as a ranged attack dealing 1d8 damage per charge expended to a range of 60 feet. Alternatively, the wearer can discharge the gauntlet directly into a creature they have grabbed, dealing 1d10 damage per charge used. Any spent charges are restored after 8 hours of inactivity.
LONG ARM OF THE LAW
A larger-than-life-sized metal fist at the end of a 15-foot chain; equivalent to a flail. When wielded by a person of a lawful alignment, the fist can open and operate as a hand with Dexterity and Strength equal to the wielder.